OOC Deliverance from his Vigilance

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    CapObvious

    A Rotten Scroungeral
    Yes, I am indeed heading for Falkreath. :D
     

    Hlíf 'Ulfr

    Nothing but a lyre
    Staff member
    Yes?
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    So. Here is what I am seeing, as well as my own Situation. There has a been a lack of posting on all ends, likely due to busyness. Farth has stated that she is too busy at the moment, to get any writing done, and I have just been smacked with a new writing opportunity that both excites and stresses me out. I don't want to take on another project while worrying about this one to get going, when clearly it won't for a while.

    So here is my solution. As I don't want to attempt a recast this and kick Farth out, or even just let this thread die... again... I am instead going to place this thread on temporary HOLD again. This will not only allow people to work out personal stresses and issues, but it may preserve this thread further. I want this thing to get started, but I like the cast we have, and I don't wish to sacrifice that. No matter what. So hold strong, and keep a look out for a conversation or an update here if anything changes.

    Please, let me know if there is anything else I could or could not do to help everybody out. Thanks.
     

    CapObvious

    A Rotten Scroungeral
    That's a shame. Was really pumped to get this going, but I don't want to lose this cast either. I hope everyone gets everything taken care of (with positive outcomes preferably) and we can come back to this when everyone's good and ready. :D
     

    Orien Terrik

    "Arik tree'ac te kek."
    It seems I am a little late to the Party on this, but this Idea really caught my Attention. I don't know if you are taking anymore CCs, I have a seen a few posts saying no, but, if you are, I have a new Character I recently made today who could be adapted into this Story. He is a pretty interesting person, I think anyways. Death, if you want, I can post up his bio, or you can check him out in the Character Page here. If you like him, I could adapt his bio to be able to fit into this RP.
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    Orien, pM me the CC. This is in hold atm, and I am unsure of whether or not Ill be taking more CC's. However, i have to make changes to keep this going so..... No promises though. ;)
     

    Orien Terrik

    "Arik tree'ac te kek."
    My Adaption of my Ranger. With its revisions, the bio is still sort of a roughdraft, however, I think the Character is ready for RP. Jorunn Maric, the Ranger.

    -----------------------------------------------------------------------------------------------------------------
    Basic Information

    Name:
    Jorunn Maric

    Alias:
    the Ranger, Ranger, Son of Morrigan, "the Ranger of the West", Jory, Maric, the Ranger Magician, the Former Ranger

    Age: 24

    Birth Date:
    27th of the Last Seed, 4E 177

    Birth Place: Markarth, Skyrim

    Birth Sign:
    the Warrior

    Origin/Race:
    Nord/Brenton

    Class:
    Ranger, Warrior

    Gender:
    Male

    Laterality:
    Ambidextrous

    Sexuality:
    Straight

    Marital Status:
    Single

    Alignment:
    Tamriel Ranger Corps (Former), Urgents of Stendarr

    Afflictions:
    None that he knows of.

    Height:
    5'11"

    Weight:
    186 lbs

    Build:
    Extremely muscular. Low to almost Zero body fat. He also has a high Metabolism, so it is extremely hard for him to put on fat. His muscle is toned though, not defined.

    Hair Length:
    His hair is kept somewhat short. (Its hard to describe, I have a picture I will put of of how he looks.)

    Hair Color:
    Light Brown

    Facial Hair:
    He has stubble.

    Eye Color:
    Silver blue

    Skin Color:
    He is tanner than your common Nord, but not by much.

    Scars:
    He has a few scars here and there. For the most part, he doesn't really remember how he got them.

    Birthmark:
    He has birthmark that looks like a Serpent's tail, that come out underneath his right eye.

    Face:
    Mostly Nordic structure. His cheek bone are a little higher than Normal, and his ears are slightly pointed, but you wouldn't be able to tell unless you really stared at him for a long time.

    Unique Features:
    His toned body. His years as a Ranger have morphed his body into an outstanding killing machine. While he may not be as tall, or his muscles may not look as big as somebody, but chances are he could still be stronger than them do to his rough training regimes. His voice is a rich Baritone, and he is actually quite a good singer.

    Tattoos:
    He has a tattoo of the Ebonheart Pact on his back.
    ON-icon-Ebonheart_Pact.png

    (
    That is the Ebonheart Pacts Emblem.)

    He also has one over his left eye. (Again, it is hard to describe, look at the Picture shown below.)

    Skyrim2.jpg

    (What he looks like when he is out of all of his gear.)

    ------------------------------------------------------------------------------------------

    Religion:
    The Nine Divines. (While Talos worship is "Banned, he still practices it, although, in secret.)

    Patron Deity:
    Akatosh

    Hobbies: Likes to hunt, fish, and is pretty open with people. He loves to drink with his friends. He also likes to scout out places and add them to his personal map. He loves taking care of his weapons, sharpening them, and honing them.

    Family:
    Father - Alain Maric (Breton, Deceased), Mother - Morrigan the Ranger (Nord, Deceased), Legal Guardian - Soran Strong-Arm (Nord, Alive)

    Personality:
    Jorunn is a former Imperial Ranger. He is a very outgoing person, and tries his best to make others feel appreciated. Upon first impression, he seems like a quiet, lone wolf type of guy. However, if someone takes the time to get to know him, he is actually a caring, fun guy to be around.

    Positive Traits:
    He is very caring. He is an expert tracker, able to track things across the different provinces. He is also very good with directions and navigation, as he has his own personal map marked with places that not many people have been to, and with every single game trail and path that the Rangers have discovered so far on it as well. It also consists of all of the known caves. He is able to sneak up on people very easily, as he is light footed, and this lets him make assassinations if need be. He is an excellent climber, able to scale things that most people would consider impossible to climb. While he is excellent with a bow, he is extremely proficient in one-handed combat while using magic, and he also is proficient in Two-handed combat, but only with his Sword variant. His Breton blood gives him resistance to most types of Magic, while the Nord in him helps him to resist the cold better. He is a gifted Magician. He uses his skills in alteration and illusion to enhance his senses, and hide him from others, as well as helping him stay extremely quiet when he moves, if need be. He is adequate in Destruction, however, it usually isn't enough to kill people, so he uses fireballs and lightning as a distraction in combat. He is skilled in Alchemy, as he has to create potions and such while all alone, or on patrols in the wild. He has very acute hearing.

    Negative Traits:
    He can have a short temper occasionally. He has a deep hate for the Aldmeri Dominion, and all that it stands for. Jorunn kills any Justicar patrol he comes across, unless he can be restrained. He can be very mistrusting of Altmer, although he is accepting of Bosmer and Khajiit.

    Dislikes:
    Liars, Racists, Thalmor, The Aldmeri Dominion, Daedra, Vampires, anything that could hard the innocent.

    Fears:
    He fears just about anything a normal Warrior or person would fear. Jorunn's trick, however, is he has learned to harness his fear, and turn it into a weapon unto itself, keeping him on edge in battle.

    Aspirations:
    He hopes to one day Marry, and have children.

    Quirks:
    He fletches his own arrows. He also doesn't polish his weapons and armor to give them a nice shine. He prefers the look of his armor to seem battle worn, as it could pose as a possible fear factor. Also, a shiny weapon gives away your position when you are stalking someone. He has many different arrow types, as he makes do with what he can. Occasionally, you can see hand crafted ones in his quiver. He is attracted to Bosmer women, besides just human women.

    Philosophy: "I swear to up hold the peace through the land, and to protect the Innocent. To strike fear into the hearts of the enemy, both from the shadows, and in the light. I promise to continue to train my body and my mind, never letting it slip from peek perfection. I swear to fight all influences of evil throughout the land, whether they are man made, or of a higher form." (Taken from the Ranger Code, a code that Jorunn still lives his life by.)
    ------------------------------------------------------------------------------------------------------ Gear


    Armor: Jorunn wears the typical outfit of a Ranger, as well as a pendant given to him by his dad, which increases his Magika pool and regeneration. The armor is a mix of chain mail and leather armor. It has a hood that is pulled up over his head, and a mask that can be pulled up that covers up the mouth and nose, only showing the eyes. The armor is designed to give the maximum protection, while also allowing one to be extremely stealthy and agile. There is also a medium sized cape on the back, held in place with a pin that is shaped like the Ebonheart Pact Emblem. When a Ranger dies, the pin is removed, and sent home to their family, if they have one. His belt is adorned with the symbol of the Ebonheart Pact, as well as having it carved into his bow and sword.
    25113-3-1349550471.jpg

    (Front ^)
    f583b4f57f_500.jpg

    (The face mask)
    5d5354c5.jpg

    (From Behind)

    Main Weapons:
    Jorunn's main weapon is a Nordic Sword, the staple weapon of the Rangers. (It is able to be wielded one handed while Magic or a shield is used in the other. However, the extension on the hilt also allows it to be effectively wielded as a Two-handed weapon. This gives it a lot of versatility, as a Ranger is able to switch back and forth from one and two-handed combat while in the middle of a fight. For example, the Ranger creates a fireball in his hand while still fencing with the sword, and throws it at his enemy. Right afterwards, they could switch to a two handed attack, and drive the blade harder then they could have one handed. The curve in the handle of the blade also allows for increased versatility, allowing the hand to slip into the curved part of the hilt, and throw the blade at an awkward angle that most can't defend against.). His sword's name is Stalwart. His other main weapon is his magic. He is proficient in alteration, illusion. He is also adequate in Destruction.

    Secondary Weapons:
    His recurve longbow, in the Fashion that Rangers use. Each ranger creates their own bow from hand, and it is one of their trials. Jorunn's bow is a hybrid between a Longbow, and a traditional recurve bow. It is the size of a Longbow, but is also Recuvered, with the traditional curve down the middle, and the tips bending over in opposite directions. The extra curves gives the user extra speed and power with his bow. He also carries 3 Nordic knifes, which are a staple in a ranger's arsenal as well, as they are good for throwing due to their balance. He also has a Long Knife made from bone for every day purposes (It could be used in combat if need be).

    Misc:
    A satchel, for holding supplies such as food, or ingredients. A Wood Cutters Ax. A torch. A cast iron pot for cooking, and heating things, like water. A horn, which is used for signaling things (Just the uses a horn could have, stuff like that). A small, Whetstone used for maintaining his weapons.

    --------------------------------------------------------------------------------------------

    History/Biography


    Brief History of the Ranger Corps: The Tamriel Ranger Corps was founded under the Ebonheart Pact a Millennium before our current time. Made up of Nords, Dunmer, and Argonians, this special force were the commando's of the Pact, specializing in scouting, reconnaissance, assassination, and Guerrilla warfare. As the threat and issue of Molag Bal increased, the Rangers became the main fighting force to counteract his forces, and fight skirmishes, while the main forces of the Pact fought the big battles, and the rivals of the Pact. After the Ebonheart pact was dissolved, the Ranger Corps stayed around, and formed their own sort of guild, operating throughout all of Tamriel. The sigil of the Guild is the same as the Ebonheart Pact, that of a Dragon. that emblem is still used even today. Each Province had a Ranger Outpost somewhere inside it (Except those under Dominion Control). The Ranger Outpost in Skyrim, which is in the mountain ranges south of Morthal, also doubles as the Headquarters of the entire Corps. As time progressed, the Rangers began to be less like the spies and assassins that they were during the time of the Pact, and more like defenders of Tamriel. After the Oblivion Crisis occurred, the Vigilantes and Urgents of Stendarr were created, and many Rangers volunteered to work with them as guides, Warriors, Long-Range combatants, trackers, and even hunters. During the Great War, the Rangers became an unofficial military branch of the Empire, being nicknamed Imperial Rangers. At the end of the Great War, many of the Rangers either were assigned to, or volunteered to work with the Vigilantes and Urgents of Stendarr. As of 4E 199, the Ranger Corps disbanded, and many Rangers went to work with the Vigilantes and Urgents of Stendarr. The Outposts still remain, although they are mostly abandoned.

    Childhood:

    Jorunn Maric was born to the parents Alain Maric, and Morrigan the Ranger. Morrigan was an Imperial Ranger, and before that, a member of the Ranger's Guild. Alain Maric was a Breton battlemage, who was assigned to he Ranger squad during the Great War. The two fell in love, and after the war ended, they both retired from the military, moved to Skyrim to live in Markarth, and were married. On the 27th of the Last Seed, 4E 177, Morrigan had her first and only son, whom she named Jorunn after the Nord Leader of the Ebonheart Pact. When Jorunn turned four years old, his Father gave him an amulet that had run in the family, however, soon after, he was killed while walking home from his job at the tavern by a Vampire, who drained him completely. All that was left was a withered husk. Jorunn was very upset, and wouldn't eat or sleep for days. After a year had passed, Jorunn was beginning to return to normal. His mother had began to train him with weapons, both the bow, and a small dagger. At the age of six, his mother was recalled into service with the Rangers, and she took Jorunn with her, and left for the Ranger outpost near Morthal (Which was a good thing because the Forsworn were mounting to attack Markarth at the time, which is why she had been recalled.). There, she gave him into the custody of Soran Strong-Arm, the current leader of the Rangers. Soran had trained Morrigan himself, and was honored to have been given custody of her kid. It was not long after this that his mother was killed by the Forsworn. Jorunn received her pin, as was custom when a Ranger dies, and he was her only family left. So it came to be that Jorunn would be raised as a Ranger, with the Rangers.

    Teenager:

    Jorunn began to learn of his Magical abilities at age eleven. Soran, who's fighting style is what Jorunn uses to this day, decided to help him learn how to control his magic, along with the resident battlemage who stuck around the Outpost. Jorunn soon became proficient in his magical abilities, learning how to harness and control them. During this time, he was also learning from the Battle Master, who taught knew recruits how to fight with the Ranger weapons, and Soran how to use a sword. He also became very proficient in the use of Bows and throwing knives, however, he still preferred to fight up close and personal. During his teenage years, he was trained hard, learning to sneak, blend in, use his spells, and specialize in sword and magic combat.

    Adult:

    By the age of seventeen, he had become a gifted and talented warrior and scout, being able to sneak up on just about anyone, as well as being extremly agile in combat. He was remarkably silent when he walked, even when he wasn't training. At age eighteen, he officially joined the Imperial Ranger Corps, having finished all of his trials, and making his own bow. His first assignment was with a fellow Ranger named Katrina, a Bosmer woman that was twenty two years old, who he had been in a romantic relationship with for two years now. They were assigned to Patrol the Markarth Territory. The two Rangers stumbled upon a caravan of supplies being moved from Markarth to Solitude under attack by a group of seven Bandits clad in black. Katrina pulled out her bow, and started to climb a tree while Jorunn pulled out his sword, and charged at the Bandits. As he charged in, he gripped his sword two handed. One of the bandits happened to turn, and see the silent man running at them, however, before he could get off a word, and arrow pierced through his throat. The man stood there for a few seconds, and started to stagger, then bent forward, but not falling down yet. Jorunn lowered his shoulder, and bulldozed the man, an audible crack being heard as Jorunn's shoulder made contact with the mans head. The other black clad bandits, turned to face the new threat. Jorunn chopped at the thighs of a bandit, and his blade slid into flesh. The bandit grunted, and started to fall forwards, but an arrow instantly struck him in the eye socket with so much force that he fell backwards. Katrina had jumped out of the trees, and was heading to the battle as Jorunn rolled forward on his shoulder, using his momentum to pull his blade free. When he came up, he had a knife in his left hand, which he had pulled from his belt, and his sword in his right hand. He threw the knife, and it struck one of the Bandits right in between the eyes. Hearing a noise to his right, he rushed his right arm, with the sword, straight out to the right, and caught another bandit in the throat, while it didn't decapitate her, it lashed into her throat. Jorunn yanked the blade back out, and the body fell down in front of him. As he turned to engage in a duel with a bandit to his left, he sent a ball of lightning at the person he was dueling. While it didn't kill her, it distracted her long enough for Jorunn to spin around in a circle, and with two hands on his sword, decapitate her. Katrina by this time had put her bow away, and had pulled out two daggers, and engaging the second to last of the bandits, who was wearing a red garb. The last one was running away, and Jorunn sheathed his sword, and pulled out his bow. He grabbed three Arrows from his quiver, and notched them onto the bow, drew the string while aiming, and released them very quickly. Two of the three arrows found their mark, as one hit her in the back one the neck, and the other in the back of the head. Jorunn smirked, but suddenly behind him, there was a scream. Jorunn turned, and Katrina had stabbed the final bandit, but the Bandit had pulled himself farther down the blade, and was now biting her on the neck. Jorunn notched another arrow quickly, and released it at the final man. The arrow proved true, and struck him in the neck, entering one side, traveling all the way through, and exciting out the other side. Katrina pushed the dead body off of her. "They were... Vampires!" She exclaimed. Jorunn put his bow away, and made eye contact with her. "I've been bitten." She stated simply. Jorunn saw her hand tighten on her blade, and he lunged for her. "No!" He screamed, but he wasn't quick enough. The Bosmer woman slit her own throat, and fell to the ground in a heap. Jorunn fell to his knees next to her body, and cradled it for a few seconds. Then he removed the pin from her shoulder. As Jorunn bent over to retrieve the knife he had thrown at one of the vampires, the survivors from the Caravan attack came out, and thanked him for saving there lives. Jorunn just nodded. As the Caravan left back towards Markarth, Jorunn picked up Katrina's body, and moved it off the road. He gathered some twigs, and used a spell to set them on fire. Katrina's body was burned on a makeshift pyre, and Jorunn returned from that patrol down a partner. The Vampires had struck again.

    Disbandment of the Ranger Corps:

    Four years after Katrina's death, things weren't looking to good for the Empire, or the Rangers. First, the Forsworn became incredibly active, drawing many of the ranger patrols to the Markarth area. While the Rangers were having success driving back the Forsworn, the loses were staggering. The Rangers couldn't recruit fast enough to keep up with the Forsworn, who seemed to be able to pull warriors out of thin air. To top it off, little rebellions were happening all over Skyrim due to the White-Gold Concord. While none of them were Major, many of Skyrim's people wanted to openly worship Talos. So the Thalmor sent their Justicars to Skyrim. Soran Strong-Arm was captured while patrolling with his partner. The Thalmor say that Soran was an avid Talos Worshiper, and while he may have been, some suspect there was a deeper meaning for Soran's execution, Jorunn being one of those people. By the end of 4E 199, only Ten Rangers remained active. So at the end of the year, the Ranger Corps officially disbanded, the last members going their separate ways. Jorunn ended up being hired by the Jarl of the Reach to help his forces fight the Forsworn. Jorunn acted as guide and warrior for the Jarl's forces. After two years of doing this, he felt like he needed to do more. Remembering the warriors of Stendarr, that the Rangers had worked so closely with, Jorunn joined the Vigilantes of Stendarr. He worked with them for a couple of months, however, he was soon transferred to a small group of Urgents of Stendarr, under the command of Ashetari Zohnen, due to his unique skill sets.
     
    Last edited:

    Zelda

    Princess of Hyrule
    Hello Specter! I was wondering, if I may, join this group with you? It seems to be long-running, but with the recent spike of activity, I was curious. If not though, I understand! I do not mean to butt-in to an exclusive role play! It is just a fascinating plot.
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    Hello Specter! I was wondering, if I may, join this group with you? It seems to be long-running, but with the recent spike of activity, I was curious. If not though, I understand! I do not mean to butt-in to an exclusive role play! It is just a fascinating plot.

    Well this story is dead unfortunately. However, I am going to be doing a story like it. This story, though co-written, was my brain child, so here soon there will be a new and improved/updated take on this story.

    Keep your Eyes Open Z. The rules will remain the same. 4 slots.


    Sent from my iPhone using Tapatalk
     

    Zelda

    Princess of Hyrule
    @Specter of Death Alright! I'll keep my eyes open! truly interested, so let me know if I have yet to respond to something new! ♡
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    @Specter of Death Alright! I'll keep my eyes open! truly interested, so let me know if I have yet to respond to something new! ♡

    Considering this one is put in a dead forum list, I'll likely start another thread around the time the Fan Fiction Prelude story is on it's last chapter. The name will be different, but I'll shoot you the link via PM when it's started!


    Sent from my iPhone using Tapatalk
     

    Zelda

    Princess of Hyrule
    Alright! That sounds like fun! I will be certain to read the story prior!
     

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