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EDITED 6TH OF NOV., 2023: Oh boy! Please be advised, there is a lot I am working on in the vein of necromancy again! Please read last post made on this day!
EDITED 24TH OF FEB. And rather than re-linking builds to the site I used years ago (the links don't appear to work anymore), I made my own perk tree maps for my builds. Click here to see all my current character builds (that aren't level one playthroughs, obviously)
I play Skyrim. Like others that do, I end up gaining experience in skills, harvesting plants, and lots of other things that can be done when you're doing them... I'd like to include builds that I have made and other things I've learned, etc.
To begin:
Altmer / level 1 / Failed Hobbyist Necromancer / Altimer
Build status: Non-applicable
Additional corpse notes: I seem to recall having already tried keeping the members of the Companions in the past; or perhaps it was from reading what others wrote in Living with the Dead-- either way, I did go and collect them recently; however, unfortunately, they appear to be affected by the script that calls them out to hunt even in death. This affects all but Skjor. So, you can be gone for a time, come back, and then whichever random members will have disappeared and "gone out to hunt." I haven't found a solution to this yet. It may be possible to keep them by breaking the script somehow.
It's also pretty easy to break Farkas. I don't know much about the rest, because I was just in collecting mode. It seems like if you hit him after a fight, he'll be a frozen body on the next reanimation. Honestly, it's been so long since I last went rooting out reanimation bugs and such, so this behavior is far from thoroughly observed.
Oh, and apparently I'd killed Lydia and left her with the cow in Whiterun. I recall this inspired me to collect all the housecarls with Farelda.
Current mission: Find a way to keep the Companions. Gah!
Khajiit / level 26 / Necromancer/Axe Specialist / Tajiin
Build status: Complete
Additional corpse notes: I don't expect anyone to go through all the pages of Living with the Dead to find my notes on Ancano and how to GR him. I'll update that stuff here when I get around to it.
Current mission: Tajiin wants to get Cicero. So, he's slowly working through the Dark Brotherhood.
Nord / level 32 / Vampiric Cryomancer / Opal the Dragon Slayer
Build status: Complete
Additional corpse notes: I'll include what I can about the guys from Bloated Man's Grotto and Broken Oar Grotto when I get around to it. It's all in Living with the Dead, of course.
Redguard / level 34 / Necromancer/Runner / Dastan the Runner
Build status: Complete
Additional corpse notes: I believe I wrote down how to get "working" Forsworn versons of Madanach and his gang in Living with the Dead. I'll add that here eventually.
Salma is acquired by not completing Coming of Age.
Current mission: Acquire Adelaisa, Mjoll, and Derkeethus to complete the merc/follower collection.
Dunmer / level 40 / Vampiric Necromage / Farelda
Build status: Complete
Additional corpse notes: Rigel, unbeknownst to me, had respawned. When I came back to Skyrim and entered Pinewatch for the heck of it, my undead necromancer heart skipped a beat. Seeing Rigel lying in bed there about made me burst out crying tears of joy.
Apparently, as I read now, Lob's max level is only 30. The fact he resists at 40 is curious. I'll have to do some experimenting.
Current mission: Not sure. Farelda is feeling pretty content right now.
Khajiit / level 81 / Undead Prizefighter / Riddle "The Legend" Breaker
Build status: Complete
(((Then the stuff below I left alone.)))
In Closing:
I would like to branch off with additional notes on Dead Thralls in general. This will include tips and/or give attention to unique thrall abilities or powers, etc., and offer various items I've learned over the course of the last half year or so. It will take a while to gather the courage for this task. I wish it to be as detailed as needed, thus, making it a project in its own right.
There will also eventually be a collection of notes I've made on Alchemy. This piece will take a length of time dependent on my ability to grab my book of notes and type them in.
I apologise for all delays that will inevitably come about.
...and thanks for reading,
Cheers
EDITED 24TH OF FEB. And rather than re-linking builds to the site I used years ago (the links don't appear to work anymore), I made my own perk tree maps for my builds. Click here to see all my current character builds (that aren't level one playthroughs, obviously)
I play Skyrim. Like others that do, I end up gaining experience in skills, harvesting plants, and lots of other things that can be done when you're doing them... I'd like to include builds that I have made and other things I've learned, etc.
To begin:
Altmer / level 1 / Failed Hobbyist Necromancer / Altimer
Build status: Non-applicable
Major Quest Progression:
Main timeline - Done
Civil War - Completed on the Stormcloak's side - For the benefit of acquiring Vlindrel Hall before level 20.
Thieves Guild - Done
College of Winterhold - Completed
Dark Brotherhood - Completed
Companions - Done
Various/Artifacts:
Barenziah's Crown
All the masks.
Other stuff.
Cannots:
Obviously many of the Daedric artifacts cannot be acquired.
Shield of Solitude - Tied to leveling up.
Mjoll's Grimsever - Available at level 14.
Avanchnzel's bugged quest reward - Available at level 16(?) or something.
etc.
Follower: Recently dismissed Jenassa.
Thrall: Kematu w/ ebony sword @ 32dmg & scimitar @ 29dmg
Married to: Uthgerd the Unbroken
Early notes: Arguably my most complete playthrough. I've done a couple other level one playthroughs but come up short. This Altmer is my favourite. The extra magicka helps tons. The Lord Stone. The unfortunate thing about being so complete is that most all the notable bodies are long gone. (I'd started this character before becoming a serious necromancer.)
Later notes: I'm especially proud of the Orcish Sword of Absorption, Steel Plate Helmet, Leather Boots of Hauling, & Steel Warhammer of Ice (15pts of frost dmg). I've found things like Studded Armour of Major Health, but they pale in comparison to a plate helmet or absorb health enchantment on a weapon from random loot. I about fell over when I got the plate helmet. haha... I did have an Elven Bow, too, but I put a dumb enchantment on it. So, I sold it. I hope to find another one.
Also, I moved from Vlindrel Hall to Cracked Tusk Keep recently. I figured Uthgerd was sick of seeing dead bodies lying all over the place.
Body Collection:
Drelas
Afflicted
Kematu
Velehk Sain
Dremora Churl (from Azura's Star)
Dremora Churl (from Shalidor's Maze)
Movarth Piquine (has respawned once)
Erandur
Thorek
Rulindil
Beem-Ja
Krev the Skinner
Ghunzul
Adelaisa Vendicci
Skjor
Linwe
I apparently completely forgot about the Master Vampire I used to have at the time of the original post here. Don't know where he went. Luckily, I wrote I got him from Shriekwind here, so I'll go get him back next time I play Altimer.
Main timeline - Done
Civil War - Completed on the Stormcloak's side - For the benefit of acquiring Vlindrel Hall before level 20.
Thieves Guild - Done
College of Winterhold - Completed
Dark Brotherhood - Completed
Companions - Done
Various/Artifacts:
Barenziah's Crown
All the masks.
Other stuff.
Cannots:
Obviously many of the Daedric artifacts cannot be acquired.
Shield of Solitude - Tied to leveling up.
Mjoll's Grimsever - Available at level 14.
Avanchnzel's bugged quest reward - Available at level 16(?) or something.
etc.
Follower: Recently dismissed Jenassa.
Thrall: Kematu w/ ebony sword @ 32dmg & scimitar @ 29dmg
Married to: Uthgerd the Unbroken
Early notes: Arguably my most complete playthrough. I've done a couple other level one playthroughs but come up short. This Altmer is my favourite. The extra magicka helps tons. The Lord Stone. The unfortunate thing about being so complete is that most all the notable bodies are long gone. (I'd started this character before becoming a serious necromancer.)
Later notes: I'm especially proud of the Orcish Sword of Absorption, Steel Plate Helmet, Leather Boots of Hauling, & Steel Warhammer of Ice (15pts of frost dmg). I've found things like Studded Armour of Major Health, but they pale in comparison to a plate helmet or absorb health enchantment on a weapon from random loot. I about fell over when I got the plate helmet. haha... I did have an Elven Bow, too, but I put a dumb enchantment on it. So, I sold it. I hope to find another one.
Also, I moved from Vlindrel Hall to Cracked Tusk Keep recently. I figured Uthgerd was sick of seeing dead bodies lying all over the place.
Body Collection:
Drelas
Afflicted
Kematu
Velehk Sain
Dremora Churl (from Azura's Star)
Dremora Churl (from Shalidor's Maze)
Movarth Piquine (has respawned once)
Erandur
Thorek
Rulindil
Beem-Ja
Krev the Skinner
Ghunzul
Adelaisa Vendicci
Skjor
Linwe
I apparently completely forgot about the Master Vampire I used to have at the time of the original post here. Don't know where he went. Luckily, I wrote I got him from Shriekwind here, so I'll go get him back next time I play Altimer.
Additional corpse notes: I seem to recall having already tried keeping the members of the Companions in the past; or perhaps it was from reading what others wrote in Living with the Dead-- either way, I did go and collect them recently; however, unfortunately, they appear to be affected by the script that calls them out to hunt even in death. This affects all but Skjor. So, you can be gone for a time, come back, and then whichever random members will have disappeared and "gone out to hunt." I haven't found a solution to this yet. It may be possible to keep them by breaking the script somehow.
It's also pretty easy to break Farkas. I don't know much about the rest, because I was just in collecting mode. It seems like if you hit him after a fight, he'll be a frozen body on the next reanimation. Honestly, it's been so long since I last went rooting out reanimation bugs and such, so this behavior is far from thoroughly observed.
Oh, and apparently I'd killed Lydia and left her with the cow in Whiterun. I recall this inspired me to collect all the housecarls with Farelda.
Current mission: Find a way to keep the Companions. Gah!
Khajiit / level 26 / Necromancer/Axe Specialist / Tajiin
Build status: Complete
Major Quest Progression:
Main timeline - Alduin's Wall
Civil War - not started
Thieves Guild - Scoundrel's Folly
College of Winterhold - Completed
Dark Brotherhood - Mourning Never Comes
Companions - not started
Various/Artifacts:
Targe of the Blooded - essential for Tajiin's build
Other stuff, including: not all the masks
Cannots:
Ebony Mail - Available at level 30
Can't think of any others...
Follower: Discmissed Benor ages ago.
Thrall: Bandit Marauder (from Raldbthur)(Redguard)
Early notes: My main aim with this build was to just make everything bleed. Currently lives out of the Abandoned House. The Warrior Stone. Targe of the Blooded's ability to make anything bleed makes this build very fun. Still need to get Witbane. My particular strain of Break Bone gives me 0 reduction to Stamina, so I decided to get them all.
Later notes: I apparently cured myself at some point So long, curious Break Bone disease... Tajiin now lives in Proudspire. The Mages Stone. I've been running around with dual axes. Absorb 1pt stamina on the right, named, Tajiin's Right Paw of Death. That's daedric with an unenchanted elven quality one in the left for use with Elemental Fury. Vanilla bugs with Elemental Fury are kind of aggravating, but it's not game breaking, if you know what to avoid and that.
I was putting together a destruction magic build when I last played Tajiin. That idea hasn't entirely been scrapped, but it has been placed on the backburner.
Oh, yea... And I found the corpse of Nana Ildene in Goldenglow Estate about last week or so. She had Borvir's dagger. Not really sure what I was thinking, but that's that. Now I know where I to find her.
-- (build found at link at top) --
Body Collection:
Ancano
Erandur
Ghunzul
Agna
Ondolemar
Bandit Chief (can't remember where from)(Nord)
Tsavani
Shavari
Valdr
Chief Yamarz (Beefy version)
Blackblood Marauder (Nord)
Bandit Marauder (from Raldbthur)(Redguard)
I did have a skeleton, too, but I think he took off some time ago.
Main timeline - Alduin's Wall
Civil War - not started
Thieves Guild - Scoundrel's Folly
College of Winterhold - Completed
Dark Brotherhood - Mourning Never Comes
Companions - not started
Various/Artifacts:
Targe of the Blooded - essential for Tajiin's build
Other stuff, including: not all the masks
Cannots:
Ebony Mail - Available at level 30
Can't think of any others...
Follower: Discmissed Benor ages ago.
Thrall: Bandit Marauder (from Raldbthur)(Redguard)
Early notes: My main aim with this build was to just make everything bleed. Currently lives out of the Abandoned House. The Warrior Stone. Targe of the Blooded's ability to make anything bleed makes this build very fun. Still need to get Witbane. My particular strain of Break Bone gives me 0 reduction to Stamina, so I decided to get them all.
Later notes: I apparently cured myself at some point So long, curious Break Bone disease... Tajiin now lives in Proudspire. The Mages Stone. I've been running around with dual axes. Absorb 1pt stamina on the right, named, Tajiin's Right Paw of Death. That's daedric with an unenchanted elven quality one in the left for use with Elemental Fury. Vanilla bugs with Elemental Fury are kind of aggravating, but it's not game breaking, if you know what to avoid and that.
I was putting together a destruction magic build when I last played Tajiin. That idea hasn't entirely been scrapped, but it has been placed on the backburner.
Oh, yea... And I found the corpse of Nana Ildene in Goldenglow Estate about last week or so. She had Borvir's dagger. Not really sure what I was thinking, but that's that. Now I know where I to find her.
-- (build found at link at top) --
Body Collection:
Ancano
Erandur
Ghunzul
Agna
Ondolemar
Bandit Chief (can't remember where from)(Nord)
Tsavani
Shavari
Valdr
Chief Yamarz (Beefy version)
Blackblood Marauder (Nord)
Bandit Marauder (from Raldbthur)(Redguard)
I did have a skeleton, too, but I think he took off some time ago.
Additional corpse notes: I don't expect anyone to go through all the pages of Living with the Dead to find my notes on Ancano and how to GR him. I'll update that stuff here when I get around to it.
Current mission: Tajiin wants to get Cicero. So, he's slowly working through the Dark Brotherhood.
Nord / level 32 / Vampiric Cryomancer / Opal the Dragon Slayer
Build status: Complete
Major Quest Progression:
Main timeline - Alduin's Bane
Civil War - Sided with Stormcloaks to acuire Tullius
Thieves Guild - Hard Answers
College of Winterhold - Revealing the Unseen
Dark Brotherhood - With Friends Like These...
Companions - not started
Various/Artifacts: (to be updated)
Otar
Cannots:
Complete Loud and Clear (I wrote this, but I don't remember why. I think it was for roleplay purposes... Not sure what to do about that now.)
Complete Staff of Magnus/Eye of Magnus (Revealing the Unseen bugs out this way by keeping the full health version of Savos Aren.)
Shield of Solitude (because I forgot to save a level after finishing the quest.)
Enter Frostmere Crypt (because that'll cause Eisa to be deleted.)
Follower: None
Thrall: Ra'kheran (I believe. I'm sort of in a rut with Opal right now.)
Early notes: Hinted by her name, Opal the Dragon Slayer was meant to be a natural born dragon slayer. Though I am sure she will succeed in this bracket eventually, the emphasis of a typical warrior shifted to one more reliant on thralls. Sorry. I'm hopeless, I know. With a few quick alterations I was able to adapt her into another necromancer. A stunted level 32 vampiric cryomancer, in fact! I got her the full health version of Savos, and then carried on to break Ill Met by Moonlight, and the rest is history. Others on my list will be Thorek and his buddy. Lives in Goldenglow Estate. Mage Stone.
Later notes: As mentioned above, I'm sort of lost as to how to play Opal now. I want to completely re-evaluate her loadout and battle strategy. The way I used to play is not really how I want to anymore, so learning how to get her to be fun during combat will take some time.
-- (build found at link at top) --
Body Collection:
Ra'kheran
Rissing
Eisa Blackthorn
General Tullius
Captain Hargar
Golldir (Blades version)
Vighar (in elven)
Movarth Piquine (in orcish)
Savos Aren (Full health version)
Illia
Dremora Kynreeve (can't remember which one)
Sarthis Idren
Rigel Strong-Arm
Lob
Boethiah Cultist (Redguard)
Priestess of Boethiah
Eriana
Mercenary (Nord)
Vaermina Devotee (Altmer)
Veren Duleri
Orcish Invader (x2)
Kaie
Aringoth
Silvia
Jaree-Ra
Deeja
J'darr
Outside guarding the door is a Lowlife (Orc) & Mercenary (?Breton).
Main timeline - Alduin's Bane
Civil War - Sided with Stormcloaks to acuire Tullius
Thieves Guild - Hard Answers
College of Winterhold - Revealing the Unseen
Dark Brotherhood - With Friends Like These...
Companions - not started
Various/Artifacts: (to be updated)
Otar
Cannots:
Complete Loud and Clear (I wrote this, but I don't remember why. I think it was for roleplay purposes... Not sure what to do about that now.)
Complete Staff of Magnus/Eye of Magnus (Revealing the Unseen bugs out this way by keeping the full health version of Savos Aren.)
Shield of Solitude (because I forgot to save a level after finishing the quest.)
Enter Frostmere Crypt (because that'll cause Eisa to be deleted.)
Follower: None
Thrall: Ra'kheran (I believe. I'm sort of in a rut with Opal right now.)
Early notes: Hinted by her name, Opal the Dragon Slayer was meant to be a natural born dragon slayer. Though I am sure she will succeed in this bracket eventually, the emphasis of a typical warrior shifted to one more reliant on thralls. Sorry. I'm hopeless, I know. With a few quick alterations I was able to adapt her into another necromancer. A stunted level 32 vampiric cryomancer, in fact! I got her the full health version of Savos, and then carried on to break Ill Met by Moonlight, and the rest is history. Others on my list will be Thorek and his buddy. Lives in Goldenglow Estate. Mage Stone.
Later notes: As mentioned above, I'm sort of lost as to how to play Opal now. I want to completely re-evaluate her loadout and battle strategy. The way I used to play is not really how I want to anymore, so learning how to get her to be fun during combat will take some time.
-- (build found at link at top) --
Body Collection:
Ra'kheran
Rissing
Eisa Blackthorn
General Tullius
Captain Hargar
Golldir (Blades version)
Vighar (in elven)
Movarth Piquine (in orcish)
Savos Aren (Full health version)
Illia
Dremora Kynreeve (can't remember which one)
Sarthis Idren
Rigel Strong-Arm
Lob
Boethiah Cultist (Redguard)
Priestess of Boethiah
Eriana
Mercenary (Nord)
Vaermina Devotee (Altmer)
Veren Duleri
Orcish Invader (x2)
Kaie
Aringoth
Silvia
Jaree-Ra
Deeja
J'darr
Outside guarding the door is a Lowlife (Orc) & Mercenary (?Breton).
Additional corpse notes: I'll include what I can about the guys from Bloated Man's Grotto and Broken Oar Grotto when I get around to it. It's all in Living with the Dead, of course.
Redguard / level 34 / Necromancer/Runner / Dastan the Runner
Build status: Complete
Major Quest Progression:
Main timeline - Diplomatic Immunity
Civil War - Sided with Imperial Legion for Ulfric Stormcloak
Thieves Guild - Darkness Returns (plan to keep skeleton key)
College of Winterhold - Done
Destroy the Dark Brotherhood - Astrid and Veezara so far
Companions - not started
Various/Artifacts: (to be updated)
Rahgot
Cannots:
Can't think of any right now... ... None?.
Follower: None
Thrall: Krev the Skinner
Early notes: Dastan was originally going to be a runner-- a true runner! Ended up just collecting bodies instead. Resides in Helgen Keep. Spacious and roomy for a body collector. Mage Stone. You may notice the build is for a level 33. Sadly this is what happens when you mess up, and my dual casting Conjuration paid the price.
Later notes: Not much to add here. I haven't played much Dastan since getting back into Skyrim.
-- (build found at link at top) --
Body Collection:
Bandit Marauder (from Brinewater Grotto)(Nord)
Captain Valmir (Imperial version)
Imperial Captain
East Empire Warden (Orc)
Mistwatch Bandit (Redguard)
Sarthis Idren
Bandit Leader (Fjola)
Salma
Krev the /skinner
Ardwen
Vagrant
Dryston
Silver Hand (in leather)(?)(Orc)
Kematu
Gian the Fist
Corsair (?Nord)
Thorald Gray-Mane
Vidrald
Geirlund
Arington
Velehk Sain
Knjakr
Boethiah Cultist x2 (Breton, Dunmer)
Ulfric Stormcloak
Galmar Stone-Fist
Veezara
Astrid
Northwatch Interrogator
Northwatch Mage
Vaermina Devotee (?Nord)
Vampire (from Wolf Queen Awakened)(?Breton)
Ritual Master
The Caller
Brandish
Uaile
Nepos the Nose
Nana Ildene
Movarth Piquine (in elven)
Northwatch Guard (in elven gilded)
Skjor
Silver Hand (Gallows Rock boss)(Orc)
Kaie
Madanach (Forsworn version)
Uraccen (Forsworn version)
Borkul the Beast (Forsworn version)
Duach (Forsworn version)
Braig (Forsworn version)
Odvan (Forsworn version)
Faendal
Annekke Crag-Jumper
Vorstag
Ahtar
Eola
Cosnach
Stenvar
Belrand
Benor
Erik the Slayer
Roggi Knot-Beard
Jenassa
Sven
Uthgerd the Unbroken
Marcurio
Golldir
Outside Ardwen's dog is sitting and waiting.
I lost Torturer at some point. I may have simply let him go to get back an anchor when I was short on them. I wish I could remember. He might be SFR at a certain point. I'll have to look back on my posts in Living with the Dead to find out for sure.
Main timeline - Diplomatic Immunity
Civil War - Sided with Imperial Legion for Ulfric Stormcloak
Thieves Guild - Darkness Returns (plan to keep skeleton key)
College of Winterhold - Done
Destroy the Dark Brotherhood - Astrid and Veezara so far
Companions - not started
Various/Artifacts: (to be updated)
Rahgot
Cannots:
Can't think of any right now... ... None?.
Follower: None
Thrall: Krev the Skinner
Early notes: Dastan was originally going to be a runner-- a true runner! Ended up just collecting bodies instead. Resides in Helgen Keep. Spacious and roomy for a body collector. Mage Stone. You may notice the build is for a level 33. Sadly this is what happens when you mess up, and my dual casting Conjuration paid the price.
Later notes: Not much to add here. I haven't played much Dastan since getting back into Skyrim.
-- (build found at link at top) --
Body Collection:
Bandit Marauder (from Brinewater Grotto)(Nord)
Captain Valmir (Imperial version)
Imperial Captain
East Empire Warden (Orc)
Mistwatch Bandit (Redguard)
Sarthis Idren
Bandit Leader (Fjola)
Salma
Krev the /skinner
Ardwen
Vagrant
Dryston
Silver Hand (in leather)(?)(Orc)
Kematu
Gian the Fist
Corsair (?Nord)
Thorald Gray-Mane
Vidrald
Geirlund
Arington
Velehk Sain
Knjakr
Boethiah Cultist x2 (Breton, Dunmer)
Ulfric Stormcloak
Galmar Stone-Fist
Veezara
Astrid
Northwatch Interrogator
Northwatch Mage
Vaermina Devotee (?Nord)
Vampire (from Wolf Queen Awakened)(?Breton)
Ritual Master
The Caller
Brandish
Uaile
Nepos the Nose
Nana Ildene
Movarth Piquine (in elven)
Northwatch Guard (in elven gilded)
Skjor
Silver Hand (Gallows Rock boss)(Orc)
Kaie
Madanach (Forsworn version)
Uraccen (Forsworn version)
Borkul the Beast (Forsworn version)
Duach (Forsworn version)
Braig (Forsworn version)
Odvan (Forsworn version)
Faendal
Annekke Crag-Jumper
Vorstag
Ahtar
Eola
Cosnach
Stenvar
Belrand
Benor
Erik the Slayer
Roggi Knot-Beard
Jenassa
Sven
Uthgerd the Unbroken
Marcurio
Golldir
Outside Ardwen's dog is sitting and waiting.
I lost Torturer at some point. I may have simply let him go to get back an anchor when I was short on them. I wish I could remember. He might be SFR at a certain point. I'll have to look back on my posts in Living with the Dead to find out for sure.
Additional corpse notes: I believe I wrote down how to get "working" Forsworn versons of Madanach and his gang in Living with the Dead. I'll add that here eventually.
Salma is acquired by not completing Coming of Age.
Current mission: Acquire Adelaisa, Mjoll, and Derkeethus to complete the merc/follower collection.
Dunmer / level 40 / Vampiric Necromage / Farelda
Build status: Complete
Major Quest Progression:
Main timeline - Done
Civil War - Sided with Stormcloaks/Done
Thieves Guild - Hard Answers
College of Winterhold - Done
Dark Brotherhood - Hail Sithis! (sort of staying here so that Commander Maro stays permanent. Not sure if he loses permanency after completing this quest.)
Companions - not started
Various/Artifacts: (to be updated)
Vokun, Otar, Rahgot, Volsung, Krosis, Morokei
Crown of Barenziah
Cannots:
Shield of Solitude (same reason as Opal)
Follower: Dismissed Derkeethus. Now with Adelaisa (in full daedric for whatever reason. Mostly because it's a really amusing, dumb thing to give to a member of the East Empire Company.)
Thrall: Champion of Boethiah & J'darr (J'darr obviously has the Poacher's Axe and a shiv and carries lots of empty skooma bottles. This is a given. J'darr always has to have this loadout.)
Married to: Angrenor Once-Honored
Early notes: Intended to be a more complete body collector since Altimer had long since lost the chance to collect many bodies in the game. Still many names to acquire yet, including some already rewarded on other characters. Living in Vlidrel Hall. Ritual Stone. In the process of amassing a Draugr army. Seeing as how Lu'ah dropped the ball on that one, I felt it necessary to finish what she'd started. Joined the Stormcloaks to later enthrall available housecarl. Have not obtained Lydia yet.
Later notes: As can be seen below, the housecarls collected is completed, as well as the Orc follower collection. Lob resists dead thrall at 40, so I got him on Opal instead. The Atronach Stone. When I left off threeish years ago, I'd begun to play with spell absorption from Circle of Protection to be able to use destruction magic in combat. Now I've, more or less, perfected how to play Farelda by combining paralysis spells and invisibility to avoid dying, letting her thralls be the aggressors. It's incredibly fun.
-- (build found at link at top) --
Body Collection:
-- Inside the Abandoned House --
Vigilant Tyranus
Anise
Hern
Frofnir Trollsbane
Northwatch Guard (in glass)
Northwatch Archer
Northwatch Mage
Hewnon Black-Skeever
Arvel the Swift
Drahff
Corsair (Nord)
Lieutenant Salvarus
Orcish Invader
Faendal
Captain Avidius
Captain Aquilias
Captain Valmir (Stormcloak version)
Keeper Carcette
Blood Horker (Nord)
Rulindil
Ritual Master
Hamelyn
The Caller
Malkoran
Guarding the door outside is Bouncer
-- Inside Nepos's House --
Medresi Dran
Septimus Signus
nude Bandit Highwayman (from that Hagraven den. Wish I could remember the name.)
Weylin
Susanna the Wicked
Barkeep
Alain Dufont
Silus Vesuius
Vaermina Devotee (x2) (Altmer, ?Breton)
Vals Veran
Illia
Laelette the Vampire
Silvia
-- Inside Vlindrel Hall --
Ghorbash the Iron Hand
Borgakh the Steel Heart
Ogol
Ugor
Anska
Telrav
Deeja
Aranea Ienith
Stalleo
Naris the Wicked
Sebastian Lort
Sild the Warlock
Lu'ah Al-Skaven
Kornalus (w/ backup peerless restoration robes because you never know)
Beem-Ja
Madanach (Rags version)
Dremora Markynaz (x2 from Azura's Star)
Arondil
Estormo
Paratus Decimius
Orchendor (w/ dragonplate boots, peerless destruction ring and robes. Backup peerless alteration and restoration robes just in case.)
Haldyn
Dremora Markynaz (from Shalidor's Maze)
Drelas
Wyndelius Gatharian
Bashnag
Dro-marash
J'datharr
Kesh the Clean
J'darr
Knjakr
Borkul the Beast (Rags version)
Afflicted (x2) (one in full dwemer (took like three hours to get full set))
Elenwen
Thalmor Wizard (?)
Thalmor Soldier (the dual-wielding one)
Legate Rikke
Hajvarr Iron-Hand
Umana
Adventurer (from Harmugstahl)
Chief Yamarz (Beefy version)
Atar
Old Orc
Sulla Trebatius
Ghunzul
Commander Maro
Lydia
Iona
Calder
Jordis the Sword-Maiden
Argis the Bulwark
Champion of Boethiah
Butcher
Guard (?)(Orc)
Bandit Marauder (?)(?Imperial)
Rigel Strong-Arm (has respawned once)
East Empire Warden (?Redguard)
Bandit Marauder (w/ steel horned helmet!)(?)(Orc)
Farelda lost Weylin, the Bandit Chief with the journal, and Ondolemar. (I'll have to look up my posts to find out if Ondolemar had to be let go.) Brandish is SFR once you get to Battle for Whiterun (have to check posts to make sure), so I couldn't keep him. Was it worth finishing the civil war timeline in place of keeping Brandish? I don't know. It's pretty sad to lose a body. Doesn't matter who it is...
Main timeline - Done
Civil War - Sided with Stormcloaks/Done
Thieves Guild - Hard Answers
College of Winterhold - Done
Dark Brotherhood - Hail Sithis! (sort of staying here so that Commander Maro stays permanent. Not sure if he loses permanency after completing this quest.)
Companions - not started
Various/Artifacts: (to be updated)
Vokun, Otar, Rahgot, Volsung, Krosis, Morokei
Crown of Barenziah
Cannots:
Shield of Solitude (same reason as Opal)
Follower: Dismissed Derkeethus. Now with Adelaisa (in full daedric for whatever reason. Mostly because it's a really amusing, dumb thing to give to a member of the East Empire Company.)
Thrall: Champion of Boethiah & J'darr (J'darr obviously has the Poacher's Axe and a shiv and carries lots of empty skooma bottles. This is a given. J'darr always has to have this loadout.)
Married to: Angrenor Once-Honored
Early notes: Intended to be a more complete body collector since Altimer had long since lost the chance to collect many bodies in the game. Still many names to acquire yet, including some already rewarded on other characters. Living in Vlidrel Hall. Ritual Stone. In the process of amassing a Draugr army. Seeing as how Lu'ah dropped the ball on that one, I felt it necessary to finish what she'd started. Joined the Stormcloaks to later enthrall available housecarl. Have not obtained Lydia yet.
Later notes: As can be seen below, the housecarls collected is completed, as well as the Orc follower collection. Lob resists dead thrall at 40, so I got him on Opal instead. The Atronach Stone. When I left off threeish years ago, I'd begun to play with spell absorption from Circle of Protection to be able to use destruction magic in combat. Now I've, more or less, perfected how to play Farelda by combining paralysis spells and invisibility to avoid dying, letting her thralls be the aggressors. It's incredibly fun.
-- (build found at link at top) --
Body Collection:
-- Inside the Abandoned House --
Vigilant Tyranus
Anise
Hern
Frofnir Trollsbane
Northwatch Guard (in glass)
Northwatch Archer
Northwatch Mage
Hewnon Black-Skeever
Arvel the Swift
Drahff
Corsair (Nord)
Lieutenant Salvarus
Orcish Invader
Faendal
Captain Avidius
Captain Aquilias
Captain Valmir (Stormcloak version)
Keeper Carcette
Blood Horker (Nord)
Rulindil
Ritual Master
Hamelyn
The Caller
Malkoran
Guarding the door outside is Bouncer
-- Inside Nepos's House --
Medresi Dran
Septimus Signus
nude Bandit Highwayman (from that Hagraven den. Wish I could remember the name.)
Weylin
Susanna the Wicked
Barkeep
Alain Dufont
Silus Vesuius
Vaermina Devotee (x2) (Altmer, ?Breton)
Vals Veran
Illia
Laelette the Vampire
Silvia
-- Inside Vlindrel Hall --
Ghorbash the Iron Hand
Borgakh the Steel Heart
Ogol
Ugor
Anska
Telrav
Deeja
Aranea Ienith
Stalleo
Naris the Wicked
Sebastian Lort
Sild the Warlock
Lu'ah Al-Skaven
Kornalus (w/ backup peerless restoration robes because you never know)
Beem-Ja
Madanach (Rags version)
Dremora Markynaz (x2 from Azura's Star)
Arondil
Estormo
Paratus Decimius
Orchendor (w/ dragonplate boots, peerless destruction ring and robes. Backup peerless alteration and restoration robes just in case.)
Haldyn
Dremora Markynaz (from Shalidor's Maze)
Drelas
Wyndelius Gatharian
Bashnag
Dro-marash
J'datharr
Kesh the Clean
J'darr
Knjakr
Borkul the Beast (Rags version)
Afflicted (x2) (one in full dwemer (took like three hours to get full set))
Elenwen
Thalmor Wizard (?)
Thalmor Soldier (the dual-wielding one)
Legate Rikke
Hajvarr Iron-Hand
Umana
Adventurer (from Harmugstahl)
Chief Yamarz (Beefy version)
Atar
Old Orc
Sulla Trebatius
Ghunzul
Commander Maro
Lydia
Iona
Calder
Jordis the Sword-Maiden
Argis the Bulwark
Champion of Boethiah
Butcher
Guard (?)(Orc)
Bandit Marauder (?)(?Imperial)
Rigel Strong-Arm (has respawned once)
East Empire Warden (?Redguard)
Bandit Marauder (w/ steel horned helmet!)(?)(Orc)
Farelda lost Weylin, the Bandit Chief with the journal, and Ondolemar. (I'll have to look up my posts to find out if Ondolemar had to be let go.) Brandish is SFR once you get to Battle for Whiterun (have to check posts to make sure), so I couldn't keep him. Was it worth finishing the civil war timeline in place of keeping Brandish? I don't know. It's pretty sad to lose a body. Doesn't matter who it is...
Additional corpse notes: Rigel, unbeknownst to me, had respawned. When I came back to Skyrim and entered Pinewatch for the heck of it, my undead necromancer heart skipped a beat. Seeing Rigel lying in bed there about made me burst out crying tears of joy.
Apparently, as I read now, Lob's max level is only 30. The fact he resists at 40 is curious. I'll have to do some experimenting.
Current mission: Not sure. Farelda is feeling pretty content right now.
Khajiit / level 81 / Undead Prizefighter / Riddle "The Legend" Breaker
Build status: Complete
Major Quest Progression:
Main timeline - Before the Storm
Dark Brotherhood - Innocence Lost
Thieves Guild - In Pursuit
College of Winterhold - Staff of Magnus (Mzulft)
Main timeline - Diplomatic Immunity
Civil War - Sided with Imperial Legion - The Jagged Crown
Thieves Guild - Completed
College of Winterhold - Done
Destroy the Dark Brotherhood - Done
Companions - not started
Various/Artifacts: (to be updated)
Vokun
Cannots:
Not so much a cannot. Just not going to become a Nightingale.
Follower: None
Early notes: Simpy tried something new. Nothing much else to say. The Lord Stone.
Later notes: Did the something new, and now moving on to Qa'ashi, who is to probably become Riddle's successor. His daughter perhaps?
-- (build found at link at top) --
Main timeline - Before the Storm
Dark Brotherhood - Innocence Lost
Thieves Guild - In Pursuit
College of Winterhold - Staff of Magnus (Mzulft)
Main timeline - Diplomatic Immunity
Civil War - Sided with Imperial Legion - The Jagged Crown
Thieves Guild - Completed
College of Winterhold - Done
Destroy the Dark Brotherhood - Done
Companions - not started
Various/Artifacts: (to be updated)
Vokun
Cannots:
Not so much a cannot. Just not going to become a Nightingale.
Follower: None
Early notes: Simpy tried something new. Nothing much else to say. The Lord Stone.
Later notes: Did the something new, and now moving on to Qa'ashi, who is to probably become Riddle's successor. His daughter perhaps?
-- (build found at link at top) --
(((Then the stuff below I left alone.)))
In Closing:
I would like to branch off with additional notes on Dead Thralls in general. This will include tips and/or give attention to unique thrall abilities or powers, etc., and offer various items I've learned over the course of the last half year or so. It will take a while to gather the courage for this task. I wish it to be as detailed as needed, thus, making it a project in its own right.
There will also eventually be a collection of notes I've made on Alchemy. This piece will take a length of time dependent on my ability to grab my book of notes and type them in.
I apologise for all delays that will inevitably come about.
...and thanks for reading,
Cheers
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