But I don't really know how to be "Evil" haha. Do I just go around killing people, or do I set an evil plan in motion to wipe out an entire village? How should I go about my darkness?
That's not really evil, especially if you're already an Altmer. Besides, it's only evil from one perspective. Isn't that a little limiting?Help the Thalmor. You can do that in the vanilla game in Markarth and on Solstheim if you got the Dragonborn DLC.
But I don't really know how to be "Evil" haha. Do I just go around killing people, or do I set an evil plan in motion to wipe out an entire village? How should I go about my darkness?
That's not really evil, especially if you're already an Altmer. Besides, it's only evil from one perspective. Isn't that a little limiting?
That's not really evil, especially if you're already an Altmer. Besides, it's only evil from one perspective. Isn't that a little limiting?
Well, alright.
@Thread-Poster, do you want to be evil like murder-runaround-chaotic-evil or evil as in domination of everything?
If it's the second one, help the Thalmor rebuild Ayleid Empire 2.0 and enslave everything.
Well, alright.
@Thread-Poster, do you want to be evil like murder-runaround-chaotic-evil or evil as in domination of everything?
If it's the second one, help the Thalmor rebuild Ayleid Empire 2.0 and enslave everything.
I think I would like to be a mastermind killer haha. Like, slowing poisoning entire towns or killing all of them in the night. Muwhahahahahaha >
True. I have an Altmer that kills every Thalmor she runs across and is out to get Elenwyn.That's not really evil, especially if you're already an Altmer. Besides, it's only evil from one perspective. Isn't that a little limiting?
Not all Altmer support the Thalmor.
It becomes difficult since SR has a tendency to try to make you the hero all the time (with some notable exceptions). You basically cannot do many of the quests or get many of the best items. It's one thing to play a nasty piece of work (thief, assassin, etc...), but, to play a truly evil and homicidal character it takes work and many of us need tips. Besides, having everybody chasing you and trying to kill you can get very taxing (I mean guards, companions, etc..., not just the usual monsters, animals, meanies and baddies that are usually trying to kill you!).I love these "How do I be evil?" threads... haven't you people ever seen a movie? What's so difficult about being a murderous outcast.
A recent example of some serious evil just presented itself in my recent viewing of The Return of the King... again. In the battle for Minas Tirith, the opening barrage from the orcs from their catapults was human heads. That's evil. Then they followed up by launching their payload not at the fortifications where the soldiers were, but higher up where the civilians were hiding. Not that's evil.
It becomes difficult since SR has a tendency to try to make you the hero all the time (with some notable exceptions). You basically cannot do many of the quests or get many of the best items. It's one thing to play a nasty piece of work (thief, assassin, etc...), but, to play a truly evil and homicidal character it takes work and many of us need tips. Besides, having everybody chasing you and trying to kill you can get very taxing (I mean guards, companions, etc..., not just the usual monsters, animals, meanies and baddies that are usually trying to kill you!).I love these "How do I be evil?" threads... haven't you people ever seen a movie? What's so difficult about being a murderous outcast.
A recent example of some serious evil just presented itself in my recent viewing of The Return of the King... again. In the battle for Minas Tirith, the opening barrage from the orcs from their catapults was human heads. That's evil. Then they followed up by launching their payload not at the fortifications where the soldiers were, but higher up where the civilians were hiding. Not that's evil.
Agree. The RP aspect of it isn't that big a deal. Ulterior I understand. My issue is being a pariah from everything. My evil should be smart as well as homicidal. It's a fine line to walk and not always easy to not get caught. That's why I keep my true evil until I'm higher level so I have better sneak and (hopefully) a few invisibility potions.It becomes difficult since SR has a tendency to try to make you the hero all the time (with some notable exceptions). You basically cannot do many of the quests or get many of the best items. It's one thing to play a nasty piece of work (thief, assassin, etc...), but, to play a truly evil and homicidal character it takes work and many of us need tips. Besides, having everybody chasing you and trying to kill you can get very taxing (I mean guards, companions, etc..., not just the usual monsters, animals, meanies and baddies that are usually trying to kill you!).I love these "How do I be evil?" threads... haven't you people ever seen a movie? What's so difficult about being a murderous outcast.
A recent example of some serious evil just presented itself in my recent viewing of The Return of the King... again. In the battle for Minas Tirith, the opening barrage from the orcs from their catapults was human heads. That's evil. Then they followed up by launching their payload not at the fortifications where the soldiers were, but higher up where the civilians were hiding. Not that's evil.
You can still kill evil things if you are evil. That's the great thing about role playing... you get to make s**t up. Ok, so the College thinks you are a hero for saving the College... what they don't know is that you have ulterior motives... maybe Hermaous Mora sent you to infiltrate and gain control so all of the knowledge of the College would be his. Evil is more easily assessed by your motives, not your actions. Maybe your evil goes so deep that you plan to join every faction and run them all into the ground, paving the way for your own tyranny.
Agree. The RP aspect of it isn't that big a deal. Ulterior I understand. My issue is being a pariah from everything. My evil should be smart as well as homicidal. It's a fine line to walk and not always easy to not get caught. That's why I keep my true evil until I'm higher level so I have better sneak and (hopefully) a few invisibility potions.It becomes difficult since SR has a tendency to try to make you the hero all the time (with some notable exceptions). You basically cannot do many of the quests or get many of the best items. It's one thing to play a nasty piece of work (thief, assassin, etc...), but, to play a truly evil and homicidal character it takes work and many of us need tips. Besides, having everybody chasing you and trying to kill you can get very taxing (I mean guards, companions, etc..., not just the usual monsters, animals, meanies and baddies that are usually trying to kill you!).
You can still kill evil things if you are evil. That's the great thing about role playing... you get to make s**t up. Ok, so the College thinks you are a hero for saving the College... what they don't know is that you have ulterior motives... maybe Hermaous Mora sent you to infiltrate and gain control so all of the knowledge of the College would be his. Evil is more easily assessed by your motives, not your actions. Maybe your evil goes so deep that you plan to join every faction and run them all into the ground, paving the way for your own tyranny.
I'm trying a new build who's evil from level 1 (chaotically and unremittingly so) and my only issue with Noir Gris is Khajit, Dunmer or Argonian (as you can see by my other thread) and also, where the heck to sell his stuff. That's why he'll do the thieves guild first so at least he has fences and caravans to sell to.
dern it. He may be homicidal but he's also greedy! Sheesh. Merchants, forget 'em. I'll figure it out. Fah!Agree. The RP aspect of it isn't that big a deal. Ulterior I understand. My issue is being a pariah from everything. My evil should be smart as well as homicidal. It's a fine line to walk and not always easy to not get caught. That's why I keep my true evil until I'm higher level so I have better sneak and (hopefully) a few invisibility potions.You can still kill evil things if you are evil. That's the great thing about role playing... you get to make s**t up. Ok, so the College thinks you are a hero for saving the College... what they don't know is that you have ulterior motives... maybe Hermaous Mora sent you to infiltrate and gain control so all of the knowledge of the College would be his. Evil is more easily assessed by your motives, not your actions. Maybe your evil goes so deep that you plan to join every faction and run them all into the ground, paving the way for your own tyranny.
I'm trying a new build who's evil from level 1 (chaotically and unremittingly so) and my only issue with Noir Gris is Khajit, Dunmer or Argonian (as you can see by my other thread) and also, where the heck to sell his stuff. That's why he'll do the thieves guild first so at least he has fences and caravans to sell to.
I'm just saying... you want your build to be "chaotic" and "smart", which is always fun, but chaotic types don't really care about keeping good relations with merchants and being able to sell stuff. They definitely don't care about getting caught red handed, all the more chaos. That would be more of a Lawful Evil or Neutral Evil (to borrow some old AD&D alignments).
dern it. He may be homicidal but he's also greedy! Sheesh. Merchants, forget 'em. I'll figure it out. Fah!Agree. The RP aspect of it isn't that big a deal. Ulterior I understand. My issue is being a pariah from everything. My evil should be smart as well as homicidal. It's a fine line to walk and not always easy to not get caught. That's why I keep my true evil until I'm higher level so I have better sneak and (hopefully) a few invisibility potions.
I'm trying a new build who's evil from level 1 (chaotically and unremittingly so) and my only issue with Noir Gris is Khajit, Dunmer or Argonian (as you can see by my other thread) and also, where the heck to sell his stuff. That's why he'll do the thieves guild first so at least he has fences and caravans to sell to.
I'm just saying... you want your build to be "chaotic" and "smart", which is always fun, but chaotic types don't really care about keeping good relations with merchants and being able to sell stuff. They definitely don't care about getting caught red handed, all the more chaos. That would be more of a Lawful Evil or Neutral Evil (to borrow some old AD&D alignments).
Okay. Nuetral evil then. Chaotic is too disorganized and without long-term purpose. Hey! Maybe Noir Gris can be the next High King! He's at least as megolomaniacal as Ulfrich, although that might be a stretch.dern it. He may be homicidal but he's also greedy! Sheesh. Merchants, forget 'em. I'll figure it out. Fah!I'm just saying... you want your build to be "chaotic" and "smart", which is always fun, but chaotic types don't really care about keeping good relations with merchants and being able to sell stuff. They definitely don't care about getting caught red handed, all the more chaos. That would be more of a Lawful Evil or Neutral Evil (to borrow some old AD&D alignments).
Well, if we slice up evil in Skyrim and assign some of those old AD&D alignments (Chaotic Evil, Lawful Evil and Neutral Evil) it kinda goes like this:
Chaotic Evil- Reckless abandon towards everything. Think orcs and goblins from LotR. You think any of them dudes were trying to sell off any loot to anybody?
Lawful Evil- Evil with structure and purpose... think American politicians.
Neutral Evil- Selfish, smart, self-serving evil with no ties to anyone or anything. Operating on ones own agenda and nothing else is relevant. Good and Evil are equally despised if either stands in the way of selfish pursuits. A lot of politicians would fall into this category as well.
That's my take on evil and the guidelines I use when I try to define what sort of evil my build will pursue. Hope that's helpful.