Sundas / Night
I managed to find an old tomb shortly after leaving Drulene. I couldn't be certain it was the right place, but there were several guar out front so I had a feeling it might be. Still, it was an ancient ancestral tomb and one never knows what could be lurking inside.
Slowly I made my way to the door, partly to keep from startling the guar and alerting a nearby cliff racer of my presence. But partly too because I really didn't want to go inside. I want a promotion as much as the next fellow, but I don't want to lose my head in the process.
Eventually I got the courage to push the door open, and the scent of years of decay hit me like a strong wind during an ash storm. The sounds within the crypt alone made me want to turn back. But thoughts of endless days of boredom in Khuul kept me walking forward.
I went through a wooden door and found a room with urns along each wall. I took care not to touch a thing. Disturbing the dead is never a good idea. Another wooden door ahead, and I opened it. Several diseased rats sprang at me unexpectedly, but I put each of them down in short order.
Beyond the next wooden door I spotted two men. One of them spotted me and charged. I retreated, back through the passages toward the door that led outside and to the welcome smell of fresh air. But I stopped short, and decided to face the man. After all, he wasn't a ghost or ghoul, which is what I had expected to find inside. A mere man I could handle.
And handle him I did. This new mace is quite deadly with it's magical enchantment.
I returned to the inner room and faced the second man, who also didn't last terribly long against my enchanted weapon. I searched the rest of the room and found no one else, just two cots and two chests. The perfect little hideout for two bandits. Who would want to go into a tomb after them?
By now it's dark out, though, and I'm not keen on walking about during the night. So the only option is to sleep here in the tomb, which is also something I'm not keen on. But I think I'll take my chances. It's just not prudent to travel during the night in Morrowind.