TheEvilQueen
Dunmer Fangirl
I feel like they made conjuring less robust. I miss my Spider Daedra.
thoughts?
- Joan
thoughts?
- Joan
I have never played Oblivion but I quite like Conjuration. Just a question... how does the necromancy side of Conjuration compare to Oblivion/Morrowind?
Also a Spider Daedra does sound cool
I have never played Oblivion but I quite like Conjuration. Just a question... how does the necromancy side of Conjuration compare to Oblivion/Morrowind?
Also a Spider Daedra does sound cool
Firstly your Signature is awesome.
You should really play oblivion if you can get over the graphics you'll find it's very neat with skills and magic plus the guilds have longer better stories imo.
Necromancy was basically summoning zombie mobs out of thin air. There was a staff that could reanimate dead baddies and one spell. They only worked on humans though. So I guess they revamped it in that aspect.
I have never played Oblivion but I quite like Conjuration. Just a question... how does the necromancy side of Conjuration compare to Oblivion/Morrowind?
Also a Spider Daedra does sound cool
Firstly your Signature is awesome.
You should really play oblivion if you can get over the graphics you'll find it's very neat with skills and magic plus the guilds have longer better stories imo.
Necromancy was basically summoning zombie mobs out of thin air. There was a staff that could reanimate dead baddies and one spell. They only worked on humans though. So I guess they revamped it in that aspect.
Aw thank you!
Yeah, Oblivion is definitely on my to-do list. Along with many other games out there!
I personally use the Conjuration Magic branch for reanimation and summoning Dremora Lords. The Atronachs are either too big and cumbersome or just cant take a hit. Although Storm Atronachs out in the open against dragons do work quite well.
Not sure how far into the game you are or how much you have experimented but I do suggest giving necromancy a go. The spell 'Dead Thrall' is absolutely amazing with many benefits... Although from a roleplaying perspective, being a necromancer is a bit different to being a conjuror
I find that I always have grand schemes involving Conjuration that never seem to quite materialize.
I actually find myself wanting to play oblivion now. Got it for xmas, never played it. Ill see if I can get over the graphics& absense of Dwarven Ruins.
I actually find myself wanting to play oblivion now. Got it for xmas, never played it. Ill see if I can get over the graphics& absense of Dwarven Ruins.
Magic in general was more enjoyable in Oblivion, mostly due to the ability to mix and create your own spells, staves and magical items at the Mage's College. The whole system was more indepth than "Hur one spell in one hand, another spell in the other hand! You can still mix spells. Just not if you want to play effectively!".
I highly recommend Oblivion to anyone who hasn't played it. If you can get it on the PC you can mod it so everyone doesn't look like a potato. Mods in Oblivion (like in Skyrim) go a long way to make up for the games graphical and artistic shortcomings.
I do not, however, miss the spider daedra. I had neatly abolished them from my memory until you brought them up here. Spider daedra? No such thing. Never existed.
Nope. Nope nope nope.
Because of graphics or in comparison to Dwemer ruins?
I'm going to have to go ahead and speak up on behalf of the Dwemer ruins, here.
They're way more extensive. Way more maze-like with a greater variety in theme and design. A dwemer ruin could turn into a Falmer dungeon deeper down.
Dungeons in Oblivion were not the game's strong suit. Dungeon design (and variety) was something the Skyrim development team intentionally went out of their way to improve over Elder Scrolls IV. Successfully, if you ask me.
Falmer creeping about in the murk with their legions of nightmare insect-creatures. Is that something sneaking up on me? I can't tell because of the ominous clank-clank-clank of dwarven machinery and the constant hissing of steam.
Falmer literally come out of the walls! Out of the walls! Then there's the traps..Flame traps, spike traps, blade traps!
I really want to be able to get into Oblivion, but I can never get myself amped up enough to play it. Personally, I can only really get into older games if there is some nostalgia involved, otherwise, it's hard for me to get over the graphical hump. There are so many quality of life things that Skyrim on PC provides (SkyUI, the Unofficial Patches, amazing homes, the texture updates, weather, lighting, audio, weapons armor, immersion mods, I could go on and on) that when I am forced to play the vanilla game, taking just those few steps back from the modded game I play now is actually pretty difficult/annoying. Going back to Oblivion wouldn't just be akin to taking a couple steps backwards, it would be like freaking time-travel.
/spoiledgamer