Telleroftales
Well-Known Member
Ulfric won the civil war. The legion was routed at the battle of Solitude, general Tullius killed. The survivors either fled to camps in the wilds, or back to Cyrodiil. In an ironic twist of fate, it is now the imperials that must engage in guerilla warfare, if they are to survive in such a harsh environment. The Thalmor fled with their imperial allies, well aware of the fate that would befall them if they were to remain.
Holds that were loyal to Ulfric during his uprising now enjoy greater prestige, trade, and lowered taxes. While Solitude remains the capital of the snowy kingdom, the High King prefers to spend most of his time in the Hall of Kings, at Windhelm. Those holds that sided with the empire, or remained neutral, have had their jarls replaced, with those loyal to the new king. Stormcloak garrisons are in place, to ensure the locals 'security'.
Despite these new measures, things in the tundra homeland of the nords have returned to pre-war levels. If not for the disappearances. If not for dissidents to the new regime, found butchered in their home. If not for non-nords being treated with suspicion or outright anger, merely for not picking a side. If not for the strange creatures, glimpsed by patrolling guards and traveling merchants.
Rumours and whispers abound, some stating that a shadowy organization has taken power, and is using the king as a puppet with which to do their bidding. Others state that the king himself made some dark bargain in order to win the war and now those powers have come for what is owed them.
The king dismisses and denounces these rumour mongers, of course. He has placed an order, that any and all able-bodied adventurers and mercenaries put a stop to these sinister occurrences. He offers pardons and more than a little gold for any that answer this call. Of course...there may be more than one force at play here, and those who step forwards may quickly find themselves in over their heads.
Holds that were loyal to Ulfric during his uprising now enjoy greater prestige, trade, and lowered taxes. While Solitude remains the capital of the snowy kingdom, the High King prefers to spend most of his time in the Hall of Kings, at Windhelm. Those holds that sided with the empire, or remained neutral, have had their jarls replaced, with those loyal to the new king. Stormcloak garrisons are in place, to ensure the locals 'security'.
Despite these new measures, things in the tundra homeland of the nords have returned to pre-war levels. If not for the disappearances. If not for dissidents to the new regime, found butchered in their home. If not for non-nords being treated with suspicion or outright anger, merely for not picking a side. If not for the strange creatures, glimpsed by patrolling guards and traveling merchants.
Rumours and whispers abound, some stating that a shadowy organization has taken power, and is using the king as a puppet with which to do their bidding. Others state that the king himself made some dark bargain in order to win the war and now those powers have come for what is owed them.
The king dismisses and denounces these rumour mongers, of course. He has placed an order, that any and all able-bodied adventurers and mercenaries put a stop to these sinister occurrences. He offers pardons and more than a little gold for any that answer this call. Of course...there may be more than one force at play here, and those who step forwards may quickly find themselves in over their heads.
Cast
Telleroftales- Solun Decius
Morbidbread- Thoras Lorian
Fellowknight- Baroth Talsgor
FelidaePrime- Zar'issa
SoulOfChrysamere- Karshazo
DrearyDay- Kjol Ironhand
DeadlyDalliances- Thalia Frostthorn
Telleroftales- Solun Decius
Morbidbread- Thoras Lorian
Fellowknight- Baroth Talsgor
FelidaePrime- Zar'issa
SoulOfChrysamere- Karshazo
DrearyDay- Kjol Ironhand
DeadlyDalliances- Thalia Frostthorn
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